Family - Community

Safe, Secure Communities - Encourage Job Growth and Training!

 

Can any of us say, that if we safely go about our way to task a responsibility or work for a livelihood, we will over time 'not' help in building our communities?  That should be a reasonable outcome of our efforts. As our many activities are processed over time, the hope is that we will continually build the community from where it was to where it is today.  Can we say that is true in larger cities today or rural areas where the population has left for more attractive living conditions?

 

These, of course, are just more obvious statements that add a reasoning perspective, a focus, to the organization of ideas on the GameBoard!  Many example impressions on ideas create starting points and/or form a basic perspective to begin an organizational process on the GameBoard to create 50% +++ Value Statements.

 

Perhaps a simple understanding of the four areas viewed with your preferred #1 subject would help form a basic topic in each area of the GameBoard.  That simple accomplishment is often adequate to conclude a review and interest; but is there something missing from the thinking on the current order of the chosen #1 topic area as a 50% +++Value Statement?  Is there something more to easily dig into and uncover?

 

Since there are four areas on the MN Task Force GameBoard, it should be reasonably clear that the #1 chosen interest area has in many ways the same value as the other three.  The GameBoard conclusions could be viewed from several different perspectives: Simple organization, linear or circular in processing information, comparative, relational, and influential in creating a mechanism to make decisions.

 

(With that much complexity the author would suggest going no further, just open the ole laptop, and spin up a relational database program.)

 

That is not what the GameBoard was intended for.  Discovering ideas and working comparisons that help quickly evaluate one idea in preference is a more accurate portrayal of the GameBoard.  Simplicity in the construction of ideas usually works best because the clarity of results gets the working idea at least into a basic form of construction.  Remember, the idea is not wrong or necessarily right. It is just an idea that is being created as a possible means to solving, discovering, and comparing values etcetera.  It becomes a process in how we evaluate and create a 50% +++ Value Statement.

 

The #1 selection area can have a wide range of dependencies on its participation with each of the remaining three.  It is hard however to think that a successful portrayal might be done otherwise, especially when thinking of the construction as being a community and/or universal of ideas.

 

The involvement in developing Family-Community interests drives a furthering of 'its' benefits as a 'Beacon of Light' opportunity that encourages further investment and additionally yields new and improved amenities.

 

It should be expected that when our Family-Community benefit increases there will be a need to preserve it too!  Oh, the thought of out-of-control tax policy is always enough to send a shiver down the backs of most people. Can you imagine?

 

The Democrats in Minnesota just spent our entire $18 Billion reserve and increased our taxes by $10 Billion to yield a 40% increase.  That is not only unusual.  It is unsustainable. It is an abuse of power without principle and done without community involvement.  ...Much like the destruction of our Minnesota State Flag with 'NO' community involvement in the process.

 

The MN Task Force Game Board's real value is when an in-depth comparison of each area is made with the chosen #1 influencer on the game board. Hopefully, the belief is that it makes a truly strong 50% +++ Value Statement.

 Ed Gross; MORVets Chair

Sometimes Everything Seems So Out of Place and Impossible to Piece Back Together!